Mansions of Madness: Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Si...
As the subjects of a medical study, the players have checked into a lab, but while they're on time at the site, no one else seems to be there — then they realize that something seems wrong here. St...
Chronicles of Crime: 1900 is a stand-alone, cooperative game of crime investigation. Using Scan & Play technology to mix digital and board games, it allows for many crime investigation stories ...
EXCITING THIRD EDITION: This edition of the Betrayal at the House on the Hill game is rich with horror-based content, gaming elements, and characters not seen in previous versions
HAUNTED HOUSE TR...
On the surface Bristol 1350 is part cooperative teamwork, part racing strategy, and part social deduction. In reality, it’s a selfish scramble to get yourself out of town as fast as possible withou...
There's no longer only two people in this relationship because now your in-laws are sticking their nose in. They have strong opinions on how you should be living your life, and you have to conside...
Spells, elixirs, magical powers: you thought your studies at the academy couldn’t get any more exciting. But when a gang of polterbolds — small, pointy-toothed creatures from the netherworld ...
Still reeling from the news of your favorite archaeology professor’s passing, you have been enlisted in a rather peculiar assignment. It seems that instead of a will, he’s left an envelope w...
Number of Players: 1-4Playing Time: 120-180 MinutesRecommended Ages: 10+Skill level: 2/5
The old man was well-known for his eerie tales of the dark castle on the edge of the forest. Recently, he se...
Can you complete the jigsaw puzzles, solve the riddles, and light the beacon before the ship crashes on the rocks?
In this EXIT game, there are riddles within riddles, hidden within four jigsaw puz...
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it's time to start working with your fellow passengers to e...
"You are Abelard Lavel, a knight sworn to King Charles VI the Beloved. You live in the city of Paris in a family mansion not far from the famous Notre Dame cathedral. Since you were a child, you ha...
Six guests arrive at Tudor Mansion in the dead of winter. They expect a sparkling winter party but receive a cold welcome from host Boddy Black, who threatens to expose their secrets. By the end of...
My First Castle Panic, like its predecessor Castle Panic, is a co-operative game in which players work together to defend their castle, but this game removes the reading requirement of the earlier ...
Times are rough and life in your village is getting harder than you ever imagined it could be. One day, sailors tell you about the beautiful and fertile island of Catan. The people speak with admir...
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As an employee of the Italian secret service, you are no stranger to mysterious documents and tricky cases — though, thus far, you’ve only encountered them f...
Five brave and valiant animals have formed a super secret heroes club. Just like real superheroes, their mission is to investigate every mystery and solve any riddle they encounter …
The My...
Curses! Foiled Again! is an expansion for 5-Minute Dungeon that brings new challenges and abilities to the party in their quest to defeat the Dungeon Master. The expansion adds Boss Cards to the Du...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '