First Masters set for Commander—Masters boosters are super-charged packs full of the finest Magic: The Gathering reprints; Commander Masters brings the first Masters packs specifically designed fo...
14 Magic: The Gathering cards
1-5 cards of rarity Rare of higher
3-6 Uncommon cards
5-8 Common cards
1 Land card (Traditional Foil Land replaces a Land in 20% of boosters)
1 card of any rarity is ...
14 Magic: The Gathering cards
Play Boosters may contain these cards: TLA 1–358; TLE 1–61
1–4 cards of rarity rare or higher (2: 27%; 3: 2%; 4: <1%)
3–5 uncommon cards
6–9 common cards
1 land c...
20 Magic cards
46 Possible Jumpstart themes
1–2 Rare or mythic rare cards per booster (33% chance of two)
1 of 51 cards with anime-style art
Includes lands
1 Theme card
Magic: The Gathering March of the Machine Draft Booster | 15 Magic Cards
15 Magic: The Gathering cards per booster
Best booster for drafting March of the Machine
1–2 cards of rarity Rare or highe...
Collector Boosters may contain these cards: TLA 1–281, 287–392; TLE 1–264
12–14 traditional foil cards
Includes 5 cards of rarity rare or higher
4 uncommon
5 common
1 land card
Headliner in <1%...
Get the best of Draft and Set Boosters, combined into one! Play Boosters are great for Limited play and fun to open, with a possibility of multiple Rares and at least 1 shining foil card in every pack
A Duskmourn: House of Horror Collector Booster; which contains 15 Magic: The Gathering cards
Includes 11–13 Traditional Foil cards. May contain these cards: DSK 1–276, 287–410; DSC 1–8, 41–67; SP...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '