Experience the colorful and crafty world of fiber arts with ArchRavels! Play as one of four characters, each with their own unique crafting specialty. Hit the Yarn Bazaar to build up your stash. Fo...
The Wandering Monsters Deck: Wilderlands (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games and to challenge your players and keep th...
Generate interesting and appropriate monsters for your tabletop RPG campaigns with the Wandering Monsters Deck: Underground (5E) expansion deck from Nord Games.
This expansion deck includes:
3-5 p...
The Wandering Monsters Deck: Waterways (5E) is the perfect accessory to randomly generate interesting and appropriate monsters to challenge your players and always keep things fun while playing top...
The Wandering Monsters Deck: Dungeon (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games. This deck is meant to challenge your players...
Our kobold minions have traveled the planes, seeking the secrets of magic: unearthing ancient tomes of forgotten civilizations, bargaining with demons and creatures of the void, and scaling the tow...
Welcome to the City of Cats, where some very ambitious people have their paws and claws out, where thieves prowl, and where the goddess Bastet herself walks the streets!
This city gazetteer and adv...
A Vast Realm of Living Temples and Carnelian Tombs!
In the Southlands, the world is alive with elemental power and wondrous magic, ancient god-kings walk among the living, and empires at their heig...
Bold Heroes From the Lands of Pitiless Sun!
Over the crest of the dune they came, more than two dozen gnolls running fast; our sandship was ready for them—until their aeromancer turned the wind its...
We know you’re probably expecting a product description full of math puns, but honestly we used them all up writing the flavor text for these cards. There are simply none left. But who cares about ...
Dixit 2 is an expansion for Dixit with 84 new cards that feature fantastic and surrealistic artwork. These cards can be used with the components of the base game to provide more variety or used to ...
Dixit 5 is an expansion for Dixit with 84 new cards that feature fantastic and surrealistic artwork. These cards can be used with the components of the base game to provide more variety or used to ...
In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first rec...
Meadow is an engaging set collection game with over two hundred unique cards containing hand-painted watercolor illustrations. In the game, players take the role of explorers competing for the titl...
Win duels by playing cards of matching or higher value to defend your hand or sacrifice your lowest card. When you're on your final card, lowest card wins the round bringing Tacocat closer to their...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '