A thrilling space-based campaign for the world’s greatest roleplaying game.Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of ma...
Abolish an ancient evil threatening devastation in this adventure for the world’s greatest roleplaying game!
Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the de...
Description:Candlekeep Mysteries will be different from any other book released so far for the 5th edition of D&D. Rather than a single campaign that takes characters from level 1 through level...
Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in ...
Let Bigby and Diancastra teach you everything about the iconic giants of D&D!
Delves into unrevealed giant lore, including an overview of the hierarchical structure of the ordning and gian...
In the Transformers Roleplaying game, create your own Autobot character and wage your battle to destroy the evil forces of the Decepticons! Whether defending Earth against Megatron’s plans of attac...
Unlike the previous MTG crossovers, which were set in different worlds, Strixhaven is designed to be dropped into any D&D campaign. The book features an adventure that can be played from levels...
Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can ...
Available June Located in the ethereal plane, the Citadel is one-step removed from any location in the world. Imagine a massive diamond-like moon surrounded by sheer-faced floating gemstones, a cir...
Contains copies of: Xanathar's Guide to Everything, Tasha's Cauldron of Everything, and the upcoming book "Monster's of the Multiverse", bundled together with a DM screen that all fit into one ele...
Introduces gem dragons to fifth edition!
Reveals the story of the First World and the role Bahamut and Tiamat played in its creation and destruction.
Adds new player character options, including ...
SOMETHING WICKED THIS WAY COMES
A wickedly whimsical adventure for the world’s greatest roleplaying game.
The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the...
Goodman Games expands its partnership with Wizards of the Coast with the second release in the Original Adventures Reincarnated line! The first installment, Into the Borderlands, is already a best-...
When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds,...
Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of an...
This adventure is an homage to the original module X2: Castle Amber, written by beloved game designer Tom Moldvay in 1981 and partially inspired by the writings of acclaimed weird fiction author Cl...
The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiv...
The Deck of Many Things is a famous DUNGEONS & DRAGONS® magic item whose effects are as spectacular as they are unpredictable. Within this box, you’ll find the Book of Many Things, which illumi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '