Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even...
A Hot-Potato game with jumping, laughing, and lots of animal noises! (And secretly…a little bit of exercise) This game gets you on your feet and into a silly mood.
Prepare to laugh loud and get messy as you flip, match, and slap your way to victory!Start by dealing out the pancake cards with misfit toppings. Then match your toppings with other players’ toppin...
A high-stakes board game based on the best-selling, globally popular, history making card game.
Race to make it to the end of the board without exploding. Along the way, you can play cards to sabot...
The abstract game of Qwirkle consists of 108 wooden blocks with six different shapes in six different colors. There is no board, players simply use an available flat surface.
Players begin the...
The TACO CAT GOAT CHEESE PIZZA experience - now with a plush! Slip on the plush mitten and use it to slap the central pile of cards. The last player to slap their hand on the central pile gets an e...
Description
It's the game of unspeakable fun! In the Taboo game, get your team to say the Guess word without saying any of the Taboo words! Who can get teammates to say "Fame" without being able t...
Swapping his surfboard for a pirate ship, Stitch is ready to sail to your home with such riches as a Stitch – Alien Buccaneer promo card, 4 Azurite Sea booster packs, and a portfolio decked out wit...
My First Bohnanza is a card game for 3 to 5 players. My First Bohnanza is designed by Heike Kiefer, Uwe Rosenberg and Hayo Siemsen, and published by AMIGO.Board game mechanics: Hand Management Trading
Exiled Legends is a strategic card game where mythical creatures wield incredible power. Play as an Exiled Legend, a powerful deity that rules over the desolate land to which they have been banishe...
KeyForge: Dark Tidings is the fifth series in the KeyForge line. As always, each deck in the line contains cards from three of the seven houses included in the line, but for Dark Tidings the Dis ho...
The rotating judge picks a Blue Card from the deck, then they read the Blue Card out loud to all the players and then place it on the table so everyone can see it. Each player (except the judge) de...
This is and expansion to Dominion, and cannot be played by itself.
Dominion: Guilds & Cornucopia combines the Dominion: Guilds and Dominion: Cornucopia small box expansions — originally the f...
There are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well it's all in the name of progress. They're looking f...
Are you ready to conquer the earth? Martian Fluxx is a classic monster story in ever-changing card game form. It's an Invasion from the Planet Mars! The players are the Martians determined to destr...
Math Fluxx is really all about the numbers. Players use positive integers (whole numbers) in their quest to achieve mathematical Goals. But it's not just putting 4 and 2 together to "make" 42; use ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '