Takhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation ...
A Vast Realm of Living Temples and Carnelian Tombs!
In the Southlands, the world is alive with elemental power and wondrous magic, ancient god-kings walk among the living, and empires at their heig...
Get Ready for Adventure in Midgard!Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury...
Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements ...
A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling m...
The Cypher System is the game engine that drives the multiple-award-winning Numenera RPG. Its fast-paced narrative design encourges engaging, immersive characters, and no game is easier on the GM-b...
Welcome to Baldur’s Gate, a city of ambition and corruption situated at the crossroads of the Sword Coast. You’ve just started your adventuring career, but already find yourself embroiled in a plot...
The Compendium of Dungeon Crawls Volume 6 is a collection of fifteen short adventures, many of which are suitable for one session of play. These stand-alone, world-neutral adventures are suitable f...
The Compendium of Dungeon Crawls Volume 5 is a collection of fifteen short adventures, many of which are suitable for one session of play. These stand-alone, world-neutral adventures are suitable f...
Report for Duty! When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms―the pe...
The Starfinder Player Core Special Edition is the definitive entry point for Starfinder Second Edition, with everything a player needs to learn how to play the game! Choose from 10 ancestries, six ...
For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And stil...
5e compatible
Delve into the Bellowing Wilds, discover the rich lore of the world, and find out what happened to the ancient Foreclaimers who disappeared thousands of years ago, leaving ruins, myst...
Damaged outer Box
Delve into the Bellowing Wilds, discover the rich lore of the world, and find out what happened to the ancient Foreclaimers who disappeared thousands of years ago, leaving ruins, ...
Do you want to play the Tales of the Valiant roleplaying game? Do you need a guide for that? Well good news, this is it!
All the tools of high adventure are here—plus new twists and new options bor...
Goodman Games presents a supplement for Fifth Edition Fantasy, Monsters & Magic of Dark Tower, a collection of new game material ready to add to your game. The diabolical forces of the serpent ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '