From the fog-shrouded streets of Lankhmar to your gaming table! Monsters and Magic of Lankhmar is filled with terrible beasts and new magic, each presented in a ready-to-use fifth edition format. G...
The Compendium of Dungeon Crawls Volume 2 is a 200-page hardcover collection of eight previously published adventures (FEF #8-15), most of them out of print. These stand-alone, world-neutral advent...
The Compendium of Dungeon Crawls Volume 1 is a 200-page hardcover collection of seven previously published adventures (FEF #1-7), most of them out of print. These stand-alone, world-neutral adventu...
Goodman Games presents Dungeon Denizens, 500+ fully developed monsters for your 5E game. A Game Master armed with this book, along with a vivid imagination, will be armed to craft thoughtful, chall...
In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves ...
Face the terrors of the Gravelands The fate of two goddesses hangs in the balance as disgraced graveknight Seldeg Bhedlis prepares a ritual to rewrite history itself. Brave heroes and wicked villai...
Face the terrors of the Gravelands The fate of two goddesses hangs in the balance as disgraced graveknight Seldeg Bhedlis prepares a ritual to rewrite history itself. Brave heroes and wicked villai...
Thirst for Blood is a Pathfinder Adventure for four 1st-level characters. This adventure begins the Shades of Blood Adventure Path, a three-part monthly campaign in which a group of adventurers exp...
Brave the frozen North of Faerun in this Dungeons & Dragons adventure for characters level 1-12.
Explore the frontier of Icewind Dale! Maps and guides will aid you on your journey through a la...
Terrific treasures for DND 5E are at your fingertips with this 80-card deck, from the abyssal carcass to the wolf hair shirt, from the common tomb tapper the legendary unbroken blade. You'll find i...
Signed by Davis and Steve Chenault and Mac Golden!!A reprint of the CLASSIC 1st printing of the Castles & Crusades Players Handbook! This reprint will appear exactly as the original. We will...
Dragonbane is a game full of magic, mystery, and adventure, designed for fast play with very little prep time and adventures that are a breeze to run. This is an RPG with room for laughs at the tab...
The Chosen Sons of Set presents three additional fully-developed adventures inspired by the classic Dark Tower ready to continue the campaign! Additional riches, powerful eldritch sorceries, endles...
4 pre-written stories can stand alone or be linked into one chronicle!
What lines are you willing to cross when you push back against the evil that walks among us? Lines Drawn in Blood presents a s...
The colleges, universities, and other academic institutions in this book are rife with all three. Containing everything from succinct locations to take the heavy lifting out of designing a campus s...
MARVEL MULTIVERSE ROLE-PLAYING GAME: CORE RULEBOOK
Welcome to the Marvel Multiverse! Take on the roles of Marvel’s most famous Super Heroes – or create entirely new ones – and put an end to the sin...
Mansions of Madness Vol. 1 contains five scenarios for use with the Call of Cthulhu Starter Set or the 7th Edition Call of Cthulhu: Keeper Rulebook. It includes two fully updated and revised classi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '