Inside this 154-page hardback book, you'll find:– In-depth background explaining the twisted nature of the Dark Gods and their servants, as well as their exploits and conquests across all planes– D...
The Deathwatch are the elite. Recruited from numerous Space Marine Chapters, their mission is simple: exterminate any xenos threat to the Imperium. Assembled into kill-teams, the Deathwatch are exp...
A Warhammer Horror anthologyDo you love Warhammer and hate getting a good night’s sleep without the promise of nightmares? These 12 stories will batter your psyche with some of the most chilling pl...
A Gotrek Gurnisson NovelGotrek Gurnisson, last survivor of the world-that-was, seeks the Undying King himself amidst the bleak underworlds of Shyish. Surrounded by the ghosts of the past, can Gotre...
Omnibus containing all three novels in the Ahriman trilogy - Ahriman: Exile, Ahriman: Sorcerer and Ahriman: Unchanged - as well as eight additional short stories.The name Ahriman has lived in infam...
Ork action at it's finest, join us for the next epic Waaagh!Ufthak Blackhawk and the green tide descend upon Hephaesto – an Adeptus Mechanicus forge world bristling with loot – only to find it alre...
Warhammer 40,000 fans rejoice - Belisarius Cawl has his own novel! Join him on his journey to the abandoned world of Sotha which hides a long-buried secret… and an ancient evil.Belisarius Cawl, Arc...
On the war-torn world of Croatoas, the armies of the Astra Militarum do battle with the twisted servants of the Ruinous Powers. Against the backdrop of this increasingly desperate conflict, tanker ...
After thousands of years of expansion and conquest, the imperium of man is at its height. His dream for humanity nearly accomplished, the emperor hands over the reins of power to his warmaster, Hor...
The scattered worlds of the Elara's Veil nebula were once protected by the oath of unity sworn by three mighty Chapters of the Adeptus Astartes. The Star Scorpions were undone by flaws in their gen...
On a misty cemetery world, three strangers are drawn together through mysterious circumstances. Each of them has a tale to tell of a narrow escape from death. Amid the toll of funerary bells and th...
When the long-lost craftworld Ziasuthra reappears, Iyanna Arienal and Yvraine of the Ynnari lead an expedition to it in hope of retrieving the last cronesword
A Great War is coming, and it will engulf the Imperium of Man. The Space Marines of the Alpha Legion, the last and most secretive of all the Astartes brotherhoods, arrive on a heathen world to supp...
Nagash, priest king of Khemri, embarks upon a quest for immortality that will spark a war, destroy an empire and unleash a plague of undeath that will blight the world forever.
Enjoy a collection of tales from the Mortal Realms, covering a host of races and factions and providing a taste of the flavour of the Age of Sigmar – including a brand new novella by C L Werner.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '