Vendor: Universal
Product Type : Books
The Compendium of Dungeon Crawls Volume 5 is a collection of fifteen short adventures, many of which are suitable for one session of play. These stand-alone, world-neutral adventures are suitable for a Tier 1 level characters (levels 1 through 4), and include design notes to adjust the challenges for higher level characters. These adventures are easy to import into a GM’s existing campaign, and are set in a wide variety of environments. These are fully compatible with the fifth edition of the world’s first role playing game.
Perfect one-shots
World-neutral-easy to drop into your game
Design notes to adjust for different levels of play
Adventures Found in Compendium of Dungeon Crawls Vol 6:
The Golden Auroch (level 1-2)
Tower of the Black Pearl (level 1-2)
Old Feodol’s Basement (level 1-2)
Unopened games, sealed magic product, Warhammer product, and D&D product can be returned or exchanged with a valid receipt within 60 days of purchase.
Used books are non-refundable
Magic Singles are non-refundable.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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